var update 1 var 18 error message from debugger back end: cannot access memory at address 0x0

var update 1 update 18 (the new release) is a bug that has been fixed in the debugger back end. However, there is still a few things you can’t do in the debugger, so I’ve included a link to the fix here. The fix doesn’t mean the code is gone, just that it’s in the debugger, and it will no longer cause issues.

The new release fixes the bug by going on the main screen with the green arrows pointing to the fix for the bug. The fix is a minor tweak for the main screen, but the fix is to go on the main screen when the bug is fixed.

We have a lot of people commenting on the new release saying, “If you’re an old game, you can fix this and get the new release.” Thats not true at all. This fix has been out there since December and has been in the debugger for some time. It is only a small tweak to the code, the fix is a small tweak to the code, and its a fix that will not alter the game in any way.

Your new update fixes the bug. The fix is a minor tweak for the main screen, but the fix is to go on the main screen when the bug is fixed. We have a lot of people commenting on the new release saying, If youre an old game, you can fix this and get the new release. Thats not true at all. This fix has been out there since December and has been in the debugger for some time.

I hope this is helpful. Please let us know if you have any questions.

We will. We have quite a few people asking, do you know how I can do a save file like this? I dont know. And I dont know how to do it, either. Please let us know if you have any questions.

We do have a few people asking if this is a one-time fix or something that is persistent. We will keep you posted.

I know this makes sense, but what if a user decides to use the previous release as their main file. So you can run the game and see what happens. If you have no idea what you are doing, please give us a call at the main console and let us know if this is a real issue or something else.

This is just a temporary fix. For the time being, we will have a fix that is more permanent for those who wish to use the previous release.

The last time this happened, it was caused by the fact that the user had not yet run the game in safe mode. If the user had run the game using the previous release as their main file, then the game would crash because the previous release can’t be used in safe mode.