the thread has exited with code 0 (0x0).
This is because at the time of the thread’s exit, the last line of code that was executed was line 17 in the code below. This is the same line that the thread was originally looking for, before the code above it was executed.
This is the same problem that comes up when threads exit with 0 code, but instead of a stack trace, the thread stack is lost. The only way to determine what happened is to look at the thread’s stack trace, which is what we’re doing right now.
The threads stack trace is a very useful tool for looking at what happened when a thread exits with 0 code. Unfortunately, it is also hard to interpret because it doesn’t give us much useful information about what was being printed to the console. It just prints the stack trace, so we have to parse it to figure out what happened.
The thread stack trace does give you a lot of hints, but is not always helpful. For instance, imagine a thread that starts with a breakpoint and jumps to a catch block. If we assume that the breakpoint is the beginning of a line, then the stack trace might tell us that the thread was trying to access the method System.Console.WriteLine() and was at a breakpoint trying to print the text to the console.
To get as many as we can from the stack trace, we use the method Console.ReadLine() to parse it into a string. Then we parse the string to the appropriate location on the stack to see what the thread was doing. If we see a method call, or a breakpoint, then we know that the thread has just been at the top of the stack.
As soon as the thread gets to the top and starts executing code, we can see that it has a stack trace. We can also use the method Console.WriteLine to print out to the console all the text the thread has written to the console, if we have a stacktrace.
There are a lot of ways to print out to the console. In C# you can use Console.WriteLine(string.Empty) to print out the empty string to the console, a string.Empty itself can be printed to the console to say “this is the full” string to the console, or you can write to the console a newline that will also be printed out to the console.
There are a lot of things you can try out to find out. In the comments we made about the console, there was a lot of discussion about not having to print out every line of a console, that’s a good example of what happens if you don’t. We’re talking about the number of lines of the console written in a line, so this is the number of lines of the console written in a line.